My Project
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generate all elements in GF starting from 0 More...
#include <cf_generator.h>
Public Member Functions | |
GFGenerator () | |
~GFGenerator () | |
bool | hasItems () const |
void | reset () |
CanonicalForm | item () const |
void | next () |
void | operator++ () |
void | operator++ (int) |
CFGenerator * | clone () const |
Public Member Functions inherited from CFGenerator | |
CFGenerator () | |
virtual | ~CFGenerator () |
virtual bool | hasItems () const |
virtual void | reset () |
virtual CanonicalForm | item () const |
virtual void | next () |
virtual CFGenerator * | clone () const |
Private Attributes | |
int | current |
generate all elements in GF starting from 0
Definition at line 74 of file cf_generator.h.
GFGenerator::GFGenerator | ( | ) |
Definition at line 57 of file cf_generator.cc.
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inline |
Definition at line 80 of file cf_generator.h.
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virtual |
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virtual |
Reimplemented from CFGenerator.
Definition at line 62 of file cf_generator.cc.
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virtual |
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virtual |
Reimplemented from CFGenerator.
Definition at line 78 of file cf_generator.cc.
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inline |
Definition at line 85 of file cf_generator.h.
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inline |
Definition at line 86 of file cf_generator.h.
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virtual |
Reimplemented from CFGenerator.
Definition at line 67 of file cf_generator.cc.
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private |
Definition at line 77 of file cf_generator.h.